Rhino

Introduction to advanced level Rhinoceros 3D course in London taught by Rhino experts. Learn Rhino and create practical projects for your portfolio

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Looking for a
2-12 months
training?
Choose 3D Artist
Career Programme

Looking for a 2-12 months training?

Choose

3D Artist career programme

Upcoming dates

There are no open public schedule dates for Rhino course. We can offer you a private training or arrange a public course for you. Contact us here and we can make arrangements for your course.

Delivery Formats

This course can be attended face to face in an open classrooms, live online virtual classroom remotely from home or office, private one-to-one and on-site for your team at your office.


Course Outline

Rhino course overview

NOTE:

Claim a discounted price of £950 per person when your company sends minimum 5 people on this course.

This course is available for minimum 3 people.

Rhinoceros is a stand-alone, commercial NURBS-based 3-D modeling tool. The software is commonly used for industrial design, architecture, marine design, jewelry design, automotive design, CAD / CAM, rapid prototyping, reverse engineering as well as the multimedia and graphic design industries. Like many modeling applications, Rhino also features a scripting language, based on the Visual Basic language, and an SDK that allows reading and writing Rhino files directly.

In this course, we will cover Animation, Refining Polygonal Models, Creating Materials, Applying Textures and Rendering using Rhino.

Few practical Rhino 3D based projects at the end of the course will ensure that you can apply Rhino on your 3D and animation projects.

This short Rhino course is hands-on, instructor-led and classroom based. This training can be taken as a part-time evening course or even on the weekends. A list of all upcoming public Rhino training course is given on training dragon website. Each course is restricted to a maximum of ten delegates to ensure an excellent training experience.


Who is Rhino training for?

This course is for you if you would like to take full advantage of the best software for all things in 3D animation and modeling. Whether it is animation, modeling, NURBS curves, surfaces, and solids this software is an industry standard and the most powerful one in its range.


Prerequisites for Rhino course

There are no prerequisites to take this course.


What will I get?

  • Training from professional Rhino experts:

    Training Dragon consultants have been creating professional Rhino models and animation for many years. Those consultants write and teach our Rhino training courses, so their experience directly informs course content.

  • Real-time Practice and Projects:

    Our Rhino courses are designed to get you started in Rhino. We work on industry related projects and tasks in this Rhino course.

  • Course Material:

    Rhino electronic notes are included in this course.

  • Course Completion Certificate:

    After completing this training your will receive Rhino course completion certificate.

  • Support and Careers Advice:

    After the course if you have any problems or questions regarding Rhino do not hesitate to contact us. Training Dragon’s trainers are expert in their fields and if you need any help with you career choice, please speak to one of our trainers.


Rhino Course Contents

Introduction

Welcome

Using the exercise files

Recommended hardware

Basic 3D Terminology

Understanding the three types of entities: curves, surfaces, and solids

Comparing Bezier curves, B-splines, and NURBS objects

Comparing isocurve surfaces and mesh surfaces

Setting measurement units and tolerance

Navigation

Introducing the viewport

Using construction planes to anchor model design

Changing the way a model is viewed using shading modes

Navigating the viewport with pan, zoom, rotate, and reset controls

Exploring help options

Introduction to the Interface

Understanding Rhino's command philosophy

Using toolbars and docking buttons to a toolbar

Navigating the geometry menus using a "department store" analogy

Using the command line and status bar to get feedback

Modifying the nudge control and setting other preferences

Using the Properties window

Opening and saving files

Workflow Basics

Creating basic objects: curves, surfaces, and solids

Performing basic transformations

Selecting objects

Organizing a project using layers

Drawing: 2D Geometry

Understanding lines and polylines

Building rectangles and polygons

Creating arcs, circles, and ellipses

Drawing freeform curves

Modeling: 3D Surfaces

Comparing different types of 3D surfaces

Extruding surfaces to create features in a model

Creating surfaces with lofts

Using Revolve and Rail Revolve to create surfaces

Using Sweep Rail to create a 3D claw

Creating complex surface shapes using Network Surface

Modeling: 3D Solids

Introducing solids

Making solids with primitives

Extruding curves to create solids without primitives

Creating unique shapes with the union, difference, and intersection Boolean operators

Troubleshooting solids and Booleans

Editing with the solid edit tools

Creating and transforming holes in solids

Modeling Aids

Understanding Rhino's modeling aids

Working with the Grid Snap modeling aid

Using the Ortho modeling aid

Using the Planar modeling aid

Incorporating the Osnap modeling aid into your workflow

Understanding the Project and Smart Track modeling aids

Setting cursor constraints

Editing and Transforming Objects

Editing corners with Fillet and Chamfer

Trimming and splitting with curve Booleans

Moving and rotating objects with the Drag and Nudge tools

Copying and pasting objects

Understanding how Rhino uses Undo and Redo

Grouping objects

Scaling objects

Duplicating objects using the Mirror command

Making copies and structured sets using arrays

Analysis and Degrees

Using the Analysis toolbar to understand characteristics of a model

Defining degrees of curve and surfaces

Using Rebuild and Change Degree

File Documentation and Collaboration

Measuring and labeling values on a model using dimensioning

Creating screen captures for quick proofs

Creating 2D views of a 3D model

Rendering a project

Prototyping

Preparing a model for prototyping by confirming that all gaps are closed

Using the "shelling" technique to create wall thickness

Exporting to the STL format for 3D printing

View Complete Course outline

Daily schedule

The scheme below shows what a typical day at Training Dragon looks like.

10:00 11:30 11:45 13:00 14:00 15:30 15:45
Classroom Activity
This course explains how to create web pages from scratch using different techniques, such as
Tea
Break
Classroom Activity
This course explains how to create web pages from scratch using different techniques, such as
Lunch
Break
Classroom Activity
This course explains how to create web pages from scratch using different techniques, such as
Tea
Break
Classroom Activity
This course explains how to create web pages from scratch using different techniques, such as
Video Placeholder

Looking for a
2-12 months
training?

Choose

3D Artist career programme

Our Trainers

Emiliano
Emiliano
Leads our teaching team with many years of experience in teaching web development.
Ross
Ross
Brings many years of Python and Java software development experience to classrooms.
Olu
Olu
Microsoft and Oracle certified developer with years teaching experience in Android, .NET and databases.

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Frequently Asked Questions

How many maximum people are on my course? 

?
To make sure that personal attention is provided to everyone in the class, we keep our classroom size very small. There are maximum 8 delegates in all our classrooms.
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